AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in the Middle East - Q2 2024
Explore the performance of the top 5 PVP games on iOS in the Middle East during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 PVP games on iOS in the Middle East showcased dynamic trends in downloads, revenue, and active users. Sensor Tower data provides a detailed look into the performance of these popular apps.
PUBG MOBILE
During Q2 2024, weekly revenue for this game from Tencent Mobile International Limited fluctuated, peaking at around $1.3M in early April and experiencing a notable dip to approximately $507K in mid-June. Weekly downloads started at 58K in early April and saw a slight decline before stabilizing around 50K by the end of June. Active users showed resilience, beginning at 1.6M and reaching a high of 1.8M in mid-June.
Whiteout Survival
Whiteout Survival from Century Games Pte. Ltd. saw consistent weekly revenue, ranging from $517K to $728K, with a peak in late June. Weekly downloads experienced significant growth, starting at 43K in early April and peaking at 124K in early June. Active users increased steadily from 179K to over 320K by early June, before slightly tapering off at the end of the quarter.
Roblox
Roblox Corporation's popular game demonstrated steady weekly revenue, with figures ranging from $467K to $766K, peaking in early April. Weekly downloads varied, starting at 60K and peaking at 81K in mid-June. Weekly active users remained robust, starting at 1M and increasing to over 1.1M by the end of June.
Yalla Ludo - Ludo&Domino
Yalla Ludo by Yalla Technology FZ-LLC saw weekly revenue ranging from $206K to $498K, with notable peaks in late May and early April. Weekly downloads started at 22K in early April, reaching up to 23K by mid-June. Active users remained stable, starting at 326K and peaking at 374K in mid-June.
Ludo STAR
Gameberry Labs' Ludo STAR experienced steady weekly revenue between $176K and $273K, with a peak in late May. Weekly downloads showed growth from 43K in early April to nearly 40K by the end of June. Active users displayed a consistent increase, starting at 421K and peaking at 442K by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic performance of these top PVP games in the Middle East. For more detailed analytics and trends, visit Sensor Tower.